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Speech Graphics

60 employees

Through acoustic analysis and muscle dynamics, Speech Graphics' TIGA award-winning technology produces accurate, consistent, natural lip sync with remarkable full-face emotional expressions from audio alone. Utilized by a vast number of studios developing games for 90% of the world's AAA publishers, our software saves animators significant time, effort, and money in realizing the highest quality output. Titles include 'The Last of Us Part II' Now, the product suite is expanding to serve a number of enterprise applications in the metaverse using avatars and digital characters, from sales to service to healthcare, under the banner of ‘Rapport’. We currently have physical office spaces in Edinburgh, Budapest, and Singapore, as well as colleagues working remotely all over the UK, and in the US. We are an interdisciplinary team that seeks talented experts from a variety of fields. We offer an exciting environment where individuals can have a major impact on the direction of the company and share in its success.

Investor insights

Funding rounds participated in

$7M sweet spot round size

Investor type

Privately Held

Basic info

Industry

Computer Games

Sectors

Computer Games

Date founded

2010

Funding rounds raised

Total raised

$7M

from 2 investors over 1 rounds

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Speech Graphics raised $7M on March 23, 2022

Investors: Sands Capital Ventures and + 2 Other investors

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